Monthly Archives: March 2012

How we dropped the ball on rich media

(Originally published in iMediaConnection, July 2009) by Eric Picard

Back in 1997, I started one of the early rich media companies. Our goal was simple: Provide rich creative to capture attention (create awareness), interactivity to foster engagement (drive intent), and the ability to complete a transaction directly within the banner in order to drive a direct conversion — or at the very least to shepherd the consumer down the purchase funnel.

I remember clearly some of those early rich media ads. The ideas were strong, and the ads would be just as effective today as they were back in the late ’90s. Our technology enabled simple impactful ads that were very effective. We invented expanding ads to create more room so that audiences could interact and even purchase products right within the ads without leaving the pages that they were on.

For a major online book retailer, we created an ad that started with a simple rich interactive game (awareness and engagement with the brand). It offered the audience several choices for the next step — either browse some titles (foster intent), buy a book that was available for a special price (foster an immediate purchase), or sign up for one of the company’s numerous mailing lists. While we didn’t sell many books, the conversion rates on the mailing list signups were through the roof! And the amount of engagement that happened right in the ad was far beyond anyone’s expectations.

This type of experience was the norm — almost all of our customers had fantastic results — and the funny thing was that the more interactivity they injected into their ads, the more people interacted with them. As Flash began gaining prominence on pages across the web, I was extremely excited. I thought, “This is the beginning of a new age! Designers can build almost anything with Flash.” But 10 years later, what am I seeing? Amazingly executed Flash ads on every web page? No. I’m seeing basic, boring, simple animations that could be (and pretty much were) executed using simple animated GIFs. Flash offers an unbelievably powerful palette for designers, and we get the modern day equivalent of animated GIFs?

Now, rich media as a category is far from dead today. There are many companies out there building rich media ads, from rich media specific efforts from Eyeblaster, PointRoll, EyeWonder, Unicast, and others to rich media built on top of existing ad systems like Atlas, Bluestreak, DoubleClick and others. Rich media is certainly broadly available, able to be bought by any advertiser, and able to be run on almost any publisher’s site.

But that doesn’t mean that rich media is now the standard way to see ads on the web, nor that basic rich media functionality has made its way into the majority of standard ad formats out there. So let me offer a rich media manifesto for the coming decade and see if we can meet my challenge as an industry.

Minimum requirements
Every single ad should have enhanced interactive functionality built right in. Every stupid simple Flash banner out there should have buttons on the bottom of the ad (and I’d be ecstatic if the placement were standardized) with some simple (I’ll even go so far as to say template-ized) functionality that enhances the ad beyond a click-through to a web page. Simple functions that should be standard in all ads include:

  • “Watch a video demo of this product now”
  • Request a brochure by email or snail mail
  • See a map and directions to the store
  • Print a coupon

Numerous other simple types of functionality should be part of every single ad (and preferably not all in the same ad!)

Every ad should have the ability to expand (upon user request, by clicking a button) and show a larger version of the creative.

Beyond basic template functionality
I challenge every creative and art director to push the limits of what technology can do. The movie promotions have gotten pretty good at driving engagement right in rich media ads. But why aren’t pharma, autos, finance, and other categories doing the same? (Please don’t send me all the exceptions to my statements — I know there’s great rich media work being done in every category — but not enough of it! It should be the rule, not the exception!)

Every brand ad should have some capability right within the ad to move the consumer down the purchase funnel by letting them perform some action. Don’t just show a bit of animated sizzle designed to catch the consumer’s eye and create awareness; once you’ve created some awareness, let the consumer take things to the next level.

Let consumers raise their hand (by clicking their mouse on some action button) and start participating in the advertising experience right there within the publisher’s web page. Let them move beyond the list of basic functionality I provided above — push the functionality typically reserved for a website right into the ad.

Let consumers build a Mini Cooper or trick out their Scion right there on The New York Times’ homepage. Put features on one ad, and let the consumer drag them to another ad. And make the experience more than just fun — make it useful, educate them about the product or service, and provide them with opportunity to take things further.

And enough with the games already. Yes, they can be fun and engaging. But I’ve played enough rounds of miniature golf for various brands — none of which I can recall. And I’ve seen enough gimmicky rich media ads where some slick, cool, snazzy effect was figured out and applied to the creative — but had nothing to do with the brand, and didn’t enhance awareness, unaided recall, or any other important metric.

Show me the ads
I’ve just visited dozens of websites writing this story in hopes of finding some example of a cool, engaging, multi-faceted ad. One that does all the things I’m suggesting here. And I could not find one. I’m sure there is one out there somewhere on the internet right now. But I’ll be damned if I can find it. Instead I saw a banal animated ad for condoms (on a major publisher’s site), an ad on another major publisher for Time Warner Cable (which doesn’t offer service anywhere near where I’m sitting), an animated Flash ad for a major mobile carrier that could easily have been recreated as an animated GIF (this was a repeated and frustrating experience), and just a load of cruddy, awful, benign ads that don’t help the advertiser, and don’t capture the attention or add value to the consumer.

Sadly, the last decent ad I can remember seeing was one for Apple where the characters in the ad interacted with characters in another ad on the page. It was a great ad — brilliantly executed. And at the very least, it built awareness. But it was a home page takeover that isn’t scalable to execute (it couldn’t be run on any site any time). And it offered no engagement opportunity. It didn’t let me learn more about the products being discussed, and it didn’t let me find the nearest Apple store or a retailer offering their products.

We can do better! Much better! Come on, people!

Online Advertising’s 4 Biggest Problems

(Originally published in iMediaConnection, June 2009) by Eric Picard

Online advertising is going through a vast series of changes right now, and the measure of its future success is going to be set by the decisions made over the next few years. I honestly believe that if we (the folks driving this industry) make the right decisions, we will change the face of advertising and, through those changes, have a huge and significant impact on the economy.

I may be too passionate on the subject, but I believe that our economy is driven in large part by advertising. I see an ad impression as no less than the opportunity to convince a person of the value or relevance of a product or service. And I believe that the ability of a marketer to extend the value proposition of a company out into the world and have that turn into a new relationship with a customer (or to renew a relationship with an existing customer) is an important and beautiful thing.

Of course, many ads that arrive in those locations of opportunity are poorly designed, badly executed, and hold nothing like integrity close to their mission. But that’s a topic for a more philosophical discussion. Today we’re going to talk about the problems that exist in our space, and I’ll do my part to suggest some ways to fix them.

Problem 1

Lack of brand advertiser value

I’m almost certain to get some flak for this topic area. It seems to be an indictment of direct response (DR) advertising, and an endorsement of brand advertising from a philosophical standpoint. So let me address this issue immediately.

I believe that both DR and brand methodologies have immense value. I also believe that advertisers should use DR methodologies in order to drive the consumer from the middle to the end of the purchase funnel with gusto and relish. However, I also happen to believe that advertising should be sold to the right advertiser for the right purpose based specifically on the goal they are trying to achieve, and based on the effectiveness of the methodology for where the consumer exists within the purchase funnel at the moment of ad exposure.

But in online advertising, we’ve focused an immense amount on the requirements of DR, and much less so on brand advertising. This wasn’t so much a mistake, as either an over (or under) focus issue (depending on your perspective). With so much of the revenue coming from paid search in our industry, and the huge focus we’ve had on remnant inventory and contextual, we have lost out on the upper-left quadrant of the chart below, which really would enable us to monetize the audience that exists at the broad opening of the purchase funnel.

In a perfect world, we’d have the ability to be intentional about how we approach potential and existing customers, with the strong opportunity to move the customer through the purchase funnel and to bring them back for more purchases. In this ideal world, the ability to reach desired target audiences with powerful brand messages to increase awareness and drive consideration and purchase intent is a critical requirement.

But rather than thoughtful and appropriate focus on building high-scale, high-throughput, highly automated brand advertising mechanisms, we end up with seemingly never-ending discussions about cost-per-acquisition (CPA) pricing and performance-based metrics. While this is very important stuff for DR advertisers — and maximizing the way we handle about half the current ad dollars spent online is a smart thing — we’ve neglected the brand advertisers. Focus in this area has trended toward so-called “branded entertainment,” fairly custom ad experiences like page takeovers, and some rich media advertising.

What are some of the things that brand advertisers care about when they look to buy ad space? They care about creating brand awareness, getting consumers to form positive opinions of their brands, and driving the customer’s intentions toward a purchase. They typically buy advertising based on their ability to reach a targeted audience that is more likely to purchase their products or services. And publishers should be excited about selling ads to brand advertisers because they buy ad space — not clicks, not conversions. They buy impressions. They care primarily about reach — they want to get a message in front of a consumer.

I placed this item first in my list, because much of my commentary for the other three items should take this starting point into account — none more so than my next item dealing with ineffective creative formats.

Problem 2

Ineffective creative formats

In March, I wrote an article called, “Why online creative stinks so badly.” In that article, I spoke about standard format sizes that are too small and the lack of interactivity that exists in most ads online.

Let’s dig into this just a bit more today. The problem, as I continue to see it, is that we don’t provide the advertiser with a palette that enables the creation of a truly emotional experience. Part of this ties back to the size of the ad. When the current ad formats were standardized in 2002, the average screen resolution was still 800 x 600 pixels. Average screen resolution today is much larger — although I haven’t gotten definitive sources, a safe bet is something like 1280 pixels wide, with a variety of heights due to the proliferation of widescreen ads.

The hallmark online display ad unit is the 300 x 250. This is the unit that most advertisers have adopted as their preference. It generally elicits the highest cost per thousand ads (CPM) and is preferred by brand advertisers as a format in which they can get a decent message across. But as we’ve seen screen sizes (and therefore screen resolutions) grow over the past five years, this has effectively shrunk the pixel size of the ads proportionately downward.

Standard ratio screen resolutions with 300 x 250 ad:

As you can see above, when the average resolution was 800 x 600, a 300 x 250 pixel ad unit was pretty large (from a percentage of screen coverage point of view). But as average screen resolution has pushed upward, the relative size of the ad unit has diminished significantly. In my March article, I suggested that one way we could improve the value of online creative formats for advertisers is simply to increase the size of the standard display unit — effectively double the dimensions of the 300 x 250 banner to 600 x 500 pixels. If we did this, we’d be looking at something like below:

Problem 2, cont.

Ultimately, this focus we’ve had as an industry on static creative formats is probably one of the ways we should try to fix this problem. By moving away from a fixed pixel dimension and moving to scalable ad formats, we could resolve many of the problems here.

This has been something many people have discussed over the years, but they always seem to get hung up on issues related to image quality and layout controls in a scalable scenario. But this isn’t something I worry about too much, as this can be solved by technology.

Ultimately, we need to evolve to a world where creative assets can be rendered at the proper resolution to display high-quality images, video, and text, while providing pixel-level control to advertisers in order to ensure that brand guidelines and creative output are tolerable to discriminating designers. At this point, designers frequently tell me that this isn’t possible, and developers tell me that building such a solution would be very hard. And while it is a hard objective to achieve, it’s completely attainable. Live Technology is one company that is already well on its way to solving this problem, but others are working on it as well.

Despite all my admonitions above about ensuring that we give brand advertisers the love and focus they need and deserve, we should also keep in mind that the DR folks need some attention here as well. When an ad is created with a super strong brand message that drives immense emotional impact way up the purchase funnel at brand awareness and brand consideration, smart advertisers and their agencies will use interactivity to enable a consumer to continue moving down the funnel right from that singular brand impression.

Imagine a world where a powerful emotional message delivered on behalf of an advertiser enabled the consumer to immediately drill deeper and learn more — right within the same ad unit, without leaving the page they are on.

Giving the consumer control — letting them explore, learn more about the product or service, watch a video, drill deeply into the product specs, or request a follow-up or an RFI — would be incredibly smart. It would extend the presence of a brand out beyond its website and take advantage of existing media spend. Yes — the creative budget would need to be higher, but that’s typically a smaller part of the overall budget to begin with. And combining the brand and DR media budgets and driving for impact is ultimately one of the great unmet challenges about which we’ve been claiming victory online for years already.

Problem 3

Sales and operational inefficiency

I wrote an article in May titled “How we screwed up online advertising.” In this article, I discussed a lot of important issues related to sales and operational inefficiency. Mostly I was talking about the premium online display world, but this problem is not limited just to hand-sold display inventory at the big publishers (although that segment of the market is the easiest to poke holes in).

We’ve promised granular control of media buys with immense amounts of optimization and accountability possible. But we designed the systems early in the life of the industry and locked the granular controls down in such a way that limits us to small media buys for small budgets. As we’ve tried to scale beyond this, it’s become clear that we need to focus on throughput and operational scale rather than granularity of control.

So let’s dig into the types of sales and operational inefficiencies that exist in this market, and we’ll break it down into a few different chunks:

Premium online display: media agencies. Media agencies have huge problems to overcome in the coming few years. Their margins have been compressed and negotiated into shambles. They are compensated mostly for the work they do, which is increasingly more tactical, and less for the value that they provide, which is significant.

This is an industry segment that significantly underinvested in its IT infrastructure at a time when other industries became very automated. And even the outside tools that media agencies bring in-house to help solve their other problems are antiquated and don’t interoperate with each other. Meanwhile the media marketplace has exploded into massive fragmentation — meaning that buyers need to do a lot more work just to execute on their campaigns.

Despite the widely held belief that traditional media is unaccountable and highly inefficient, I’ve heard from numerous large brand advertisers that online display is 8-10 times less efficient than traditional media from an advertiser’s perspective. This is because in traditional media, the up-front planning and buying costs are much lower — and there is no further work done once the campaign is delivered to the publisher until after it ends. In online display, more than two-thirds of the work takes place after the campaign is trafficked. And that’s just on the buy side.

Premium online display: publishers. While the agencies have been struggling with media fragmentation, the sales forces at the publishers have been running into problems because of it as well. Online premium media buyers are expected to engage with about twice as many publishers as their traditional media counterparts — but are expected to do so without the maturity of planning tools and resources that exist in that world. This leads to requests for proposals (RFPs) delivered to publishers that expect the salesperson to do most of the work done by a media buyer in traditional media.

Additionally, since we have such a strong split between brand and DR buys in premium display — the salespeople have a hard time nailing down their pitch — it’s hard to satisfy two customer sets that have radically different success metrics.

And finally, there is an operations nightmare that exists in premium display that is unlike anything seen in traditional media. I discussed above that two-thirds of the work on the buy side takes place once a campaign is trafficked to the publisher. Corresponding to this is an immense amount of ad operations work that is typically done to ensure that campaigns deliver properly on the sell side. This involves manually working around all the foibles of any of the existing publisher-facing ad servers, essentially understanding the quirks so that manual overrides can outsmart the controls in the system and ensure customer satisfaction.

Problem 3, cont.

Paid search and contextual: buyers. Much like we discussed above, paid search has focused on granular control to the exclusion of throughput. Since we’ve chosen an incredibly granular unit — the keyword — as the currency of paid search systems, we are forced to deal with the consequences of this granularity. Here’s a scenario that will drive this home:

Imagine yourself to be a mail-order flower retailer that tried to drive most of your sales through paid search and contextual ads. You could go out and buy every keyword related to flowers that you could imagine — every type of flower, every color of flower, every region you service combined with keywords for flowers, etc. Eventually you could easily end up with hundreds of thousands of keywords to manage.

This is essentially untenable to do manually, meaning that you’d need to go through an SEM agency to manage in a more automated fashion. And even with an automated system designed to optimize bidding on your selected keywords against a CPA, its highly likely that you’ll have missed many opportunities to reach a potential customer via paid search because you either missed the keyword they chose or because you missed showing them an ad due to competition — and couldn’t reach them on their next query.

Imagine a search advertising experience where you could express your goals (sell flowers to people who are likely to purchase them), where all the relevant keywords, as well as activities that flower buyers historically performed, were mapped against ad opportunities. And the right ads were generated automatically based on what products you had to offer, in such a way that was targeted to what that specific person was most likely to be interested in.

Paid search and contextual: sellers. Google has approached ads in search engine results pages (SERPs) in its own way, but that doesn’t mean it’s the only way — or even the best way. And despite the fact that Google was able to apply the demand it had pent up in its paid search marketplace against aggregated web page inventory — and use contextual targeting to do so — that doesn’t mean that those pages are necessarily monetized best by text ads.

There is no question about the value of reaching consumers with ads right at the moment that they raise their hands to identify themselves as potential customers. But there’s no reason that the ad you show them needs to be a block of text. And there’s no reason that the creative (as we discussed above) can’t be interactive and support multiple objectives right within the SERP.

While contextual targeting is quite a powerful way to ensure that an ad is reaching a relevant audience, so are most other methods of targeting — from geographically identifying someone as a local prospect, to recognizing an existing customer and showing them an ad that entices them to upgrade a product or service, to recognizing a prospect’s location within the purchase funnel and showing them an ad that moves them toward a purchase.

The idea that automated sales needs to be a real-time auction, or relegated to small (tail) advertisers and publishers — or that brand advertisers shouldn’t be focused on anything but paid clicks — is incredibly flawed. Advertisers that spend hundreds of millions or even billions of dollars annually on advertising are not going to flow large chunks of that budget into granularly managed keyword buys, or even into granularly managed, manually optimized impression buys on hundreds or thousands of publishers.

This all leads to…

Problem 4

Weak economics

According to eMarketer, U.S. average CPMs by media type in 2008 were as follows:

 

 Paid search  $75.33
 Broadcast TV  $10.25
 Syndication TV  $8.77
 Magazines  $6.98
 Cable TV  $5.99
 Newspapers  $5.50
 Radio  $4.50
 Online display  $2.46
 Outdoor  $2.26

 

Source: eMarketer, “How Much Ads Cost,” April 23, 2009

It’s generally understood that while people are spending about 30 percent of their media consumption time online, only about 10 percent of media budgets are dedicated to online. We know that paid search has great CPMs on average — but relatively low volume. But why are we seeing such low CPMs on the online display inventory? Is it simply a case of low CPMs being driven by too much supply?

The chart below is cobbled together from several disparate data sources, but uses them to show one simple concept: that from an impression volume perspective, most media types are in the same “order of magnitude.” Paid search has significantly lower volumes.

So given the CPMs we see above, and the fact that online display has a pretty high number of available impressions, we can imagine that there is a problem of supply and demand at work. But it’s not so much higher that we can only ascribe basic economics. This tells me that the other issues I’ve been describing are part of the problem.

If we can provide brand advertisers with creative formats that enable them to evoke an emotional response, if we can automate the sales and operations processes such that it’s easy to spend money online, and if we can provide significant value to brand advertisers as well as DR advertisers, we should see the CPM go up significantly in online display.

And this brings us to the conclusion — the whole point of this article. Advertisers are spending money to advertise in order to sell enough products or services at a profit to survive and thrive. If their products or services are high quality and valuable, they’ll succeed — but only if enough potential customers know that their products or services exist, and if they can become educated enough to understand what the value is. Publishers are creating their own set of products in the form of some type of content that they hope consumers will ingest. They also are advertisers, selling the value of their content to the consumer. And in order for them to make enough money to create more valuable content to attract consumers, they need to be able to profit off of the advertising that they sell.

Right now the world is living on somewhat inverted principles. Much of the advertising being sold is not profitable enough to cover the production costs of the content that “hosts” it at any significant profit margin. This means that the vehicles that carry the ads — the content — are at risk of disappearing. And this means that the means for a company to put its message of value in front of a potential customer is eroding. This is a death spiral — one that can’t continue. So let’s fix it, eh?

Why paid search will never kill display advertising

(Originally published in iMediaConnection, April 2009) by Eric Picard

Advertisers deeply understand the way that existing and potential customers evaluate a purchase of a product or service. This process is typically described as the “purchase funnel,” and is a relatively standard way for advertisers to think about approaching their advertising spending against prospective customers. Typically advertisers try to  find ways to reach prospects with a message that caters specifically to where that person sits within the purchase funnel.

There are numerous purchase funnel definitions out there. To keep things simple, let’s deal with a very basic version:

Awareness > Consideration > Preference > Purchase

Here are a few basic issues to consider when thinking about the purchase funnel verses the advertising inventory that exists in the world. At the opening of the funnel, starting with awareness, there is a vast amount of advertising inventory available, and at a relatively low cost per thousand (CPM) ad impressions. At the end of the funnel, ending with purchase, there is a small amount of ad inventory, and the cost of that inventory is quite high on a CPM basis.

Advertisers also apply two macro methodologies to their advertising spending habits across the entire purchase funnel. They either use direct response approaches to buying ads, or brand approaches to buying ads. To keep it simple, let’s just say that DR advertisers measure to a cost-per-acquisition (a purchase) during the life of the campaign. And let’s call the brand bucket as measuring key performance indicators (KPIs) that are tied to the location and movement of the potential customer through the purchase funnel. This includes elements like brand awareness, brand consideration, brand preference, and some more direct response-like measures like purchase intent.

Large advertisers that spend hundreds of millions, if not billions of dollars annually are also very good at measuring their ROI. You might imagine that if a small percentage of a large budget is spent on measuring advertising effectiveness, they can get pretty comfortable with their return. I’ve heard some consumer products goods companies boast of being able to predict ROI to within a few decimal points of percentage.

While all advertisers will admit that their advertising spend is somewhat inefficient (meaning they don’t exactly know which spend drove which lift), they don’t often talk publicly about their ability to predict results — as this is highly valuable competitive data. And yet the myth seems to persist that advertisers simply throw spaghetti against the wall and expect half of it to stick — and therefore are somehow “wasteful” or “unscientific” in their approach to advertising.

The real discussion to have is around how they allocate that spend. Less than 10 percent of all ad dollars spent are allocated to advertising online, and the split between paid search and display ads is pretty even at the aggregate level. Within the display advertising bucket, only a small amount of the total spend is allocated to direct response buying, most dollars are spent on branding.

The above diagram represents inventory as mapped against the purchase funnel (all impressions that exist across all online media could be fit within this triangle) showing the breakdown of buying methodologies (brand and DR) and the relative price paid for the inventory by the advertiser. Note that in the online space, the pointy-end of the funnel is basically paid search advertising. And everything to the left of the vertical dotted line is display advertising, with half of the inventory going to brand advertisers, and half going to DR advertisers.

But note that a proportionally small amount of revenue actually goes against DR spending on display ads. This pool of inventory — DR display spend — is made up of inventory sold through contextual networks, display ad networks, and ad exchanges today. The red ball (below) shows revenue from premium brand advertisers — primarily hand-sold by a human sales force. Over time I predict that we’ll see the amount of inventory allocated against DR buyers change as we remove friction from the purchase process by automating the purchase process.

Next page >>

While as a category, paid search will always be high revenue generation per impression (for the search engines), the overall number of impressions that exist are segmented into very small pools of inventory. Each small pool (denoted by a single keyword) tends to be relevant only to a small number of advertisers — meaning that per advertiser there just isn’t any way to buy very many impressions (even if you’re paying on a cost-per-click).

Keep in mind that while the paid search space boasts more than a half-million advertisers, the display space (across online display and even offline media such as television and print) really is made up of only about 3,000 to 5,000 brands that perform large-scale buys. There is an important take-away from that point. There is not enough inventory in paid search for it to be a large percentage of any one advertiser’s budget overall (spreading the entire 4 percent of all spending — see below — across hundreds of thousands of advertisers versus online display spreading spend across 3,000 to 5,000 advertisers).

US Ad Spending across media — 2008

Source: eMarketer (Barclays Capital March 12, 2009) and Eric Picard analysis
*Excludes the Direct Mail and ‘Miscellaneous’ categories

Paid search simply doesn’t have enough viable inventory in any given category to enable any significant advertiser (large spender) to move large portions of their budget to paid search. Take an advertiser who spends $1 billion in the U.S. each year. One could assume that they follow the breakdown that I’m showing as the average in the chart above. However, it is highly unlikely that they are allocating even the 4 percent listed for paid search on this chart out of their total budget. There is simply not enough inventory for them to spend the money on.

People who do not understand advertising in general but do understand the paid search space frequently talk about how all ad dollars will move to paid search over time, “since it is so effective.” When you measure your results against CPA during the life of the campaign, very few people will argue against the value of paid search. But when you look at the entire ad spend of a big-budget advertiser, and you look at the myriad KPIs that they use to measure the success of that advertising spend across brand and direct response, it is highly unlikely that paid search will be incredibly important to any one of those advertisers (beyond some retailers ith massive numbers of products they could buy against in an automated fashion, like eBay and Amazon).

Ultimately, paid search matters far more to the search engines than it does to any one advertiser. After all, before you buy a product you have to be aware that it exists, you have to consider whether you need it, you have to weigh your purchase of that product against all the various manufacturers, and then you have to decide where to go and buy it. Paid search certainly can help sell a product if you catch someone further down the purchase funnel, but it takes other methods to get them to that point.

Why online creative stinks so badly

(Originally published in iMediaconnection, March 2009) by Eric Picard

Recently Randy Rothenberg, CEO of the IAB, released a manifesto for the improvement of creative online. He and I have discussed this a few times, and I’m right there with him: God, we suck so badly. It’s an issue that has existed since the beginning of our industry, and despite all good work that’s been done by individual creative teams for individual advertisers, we still are a sucky environment for showing ads.

The size issue
I have lots of opinions on what has driven this, but the primary one is that our ad formats are simply too small, so we’ll start there. The historical background is simple on this: When the web was invented, people were accessing it over very low-speed modems. Every image was a big deal, and page load speeds were incredibly slow. So the physical size of banner ads was limited on multiple fronts.

As bandwidth increased and average resolutions increased, larger formats were approved. But it’s been six years since the industry adopted larger ad formats via the Universal Ad Package in 1992. Since then, we’ve increased bandwidth significantly — with much higher broadband adoption — and screen resolutions have once again increased significantly. Additionally, we now have a large number of widescreen monitors on the market, with the standards moving to the aspect ratio of HD content rather than SD television content.

It’s a negligibly easy thing to detect screen resolution and connection speed. Those of us who were pioneers in the rich media advertising space were doing this kind of thing way back in the late ’90s. There’s absolutely no reason that as an industry we can’t offer much larger ad formats to the market.

The formats I would suggest we look at are a 600 x 500 (twice the size of a 300 x 250) and a renewed push for standardizing the 300 x 600 ad format, which was previously named the “half page ad” (but which is hardly a half-page ad when used as a skyscraper on a modern widescreen monitor.

I’d also suggest that we as an industry lock down to a new “brand session” model, where we offer an advertiser the ability to reach each visitor to a website with a one-to-three impression brand exposure session. (This would be adding the concept of frequency to the online impression model.) All ad serving systems offer some degree of frequency capping, meaning that we could simply limit the number of these large-format ads that are shown to a visitor during a single website session. The session would start with one large format ad, then be followed by two of the current UAP ad formats that are standard in the industry today.

Interactivity issues
The other major reason our advertising creatives are so bad has to do with a lack of interactivity. The ad industry has simply not embraced the concept of interactivity — despite having the ability to build interactive ads since the late 1990s.

The thing that makes me sad (yes, it actually does make me sad) is that at Bluestreak, back in the day, we were building ads that would still be seen as “groundbreaking” today from a creative standpoint. But from a functionality standpoint, we launched expanding banners in 1999 that could transact within the banner. We rolled out rich media interactivity and a design tool to build rich media ads. Designers could build interactive ad experiences with all sorts of “bolt on” capabilities, like video, audio, games, etc. Every capability we created in Java back in those days can be fully replicated today with Flash, and there are literally thousands (maybe even tens of thousands) of designers who are quite expert with Flash.

So we have every opportunity to build better ads, but nobody is doing it. I’d love to understand why. Essentially, Flash is used by the vast majority of advertisers to build “fancy animation” that is only a little more advanced than the animated GIF ads that began to surface in the early days of online advertising.

And size is not the issue. With expanding ad units available from every major rich media vendor today, giving audiences the ability to interact with ads in a space large enough to create an emotional connection is quite simple. Although rich media vendors are doing a great job when advertisers are willing to sign up for an “advanced campaign,” the overall percentage of ads that fall into this category is quite low. Frequently, the goal of the advertiser falls more toward direct response than delivering an emotional brand message.

Even if we look at a direct response model, advertisers are not taking full advantage of the medium. Back in the day at Bluestreak, we routinely found that conversion rates were extremely high for actions like newsletter subscriptions, contest sign-ups, requests for product information, or even, in some cases, sales of inexpensive products. I’ve confirmed with a few folks in the last year or two that they see similar conversion rates for ads that push the conversion action into the ad rather than requiring a redirect to a website. So if we saw this back in the late ’90s, why are so few advertisers making use of this kind of functionality?

Conclusion 
I do firmly believe that increasing the size of the creative formats is the primary issue to resolve. But adoption of rich media and interactivity is another area where we should see major adoption. Every ad on the internet should give users the option to expand the ad, request more information, watch a video demo of the product, or even to purchase the product right from the ad. I had this vision for our industry in 1997 when we first started building the technology behind Bluestreak’s now defunct E*Banner product. And the idea that more than 10 years later the industry still isn’t there is not just disappointing. It’s sad.

You! Appearing Soon in an Ad Near You

(Published originally in ClickZ, September 2008) by Eric Picard

It occurs to me that in 10 years, Facebook will know what every ex-girlfriend and ex-boyfriend of an entire generation looks like. They already know what millions of people’s children look like and obviously have numerous images of almost every person that uses its service.

I was talking with a friend the other day about the fact that people haven’t considered the ramifications of Moore’s law (define) on real-time image processing. With more powerful computers and the increases in processing power growing more significant in 10 years, many things we think of today as technically impossible or, at the very least, technically difficult will no longer be. Certainly this will impact technologies like targeting and analytics; it will also impact computer graphics. Looking across both of these worlds and their intersection, it’s easy to start predicting how this could come together.

It won’t be long before the kind of photo and video compositing done painstakingly by hand with lots of CPU horsepower today will be handled in real time on a consumer PC or even on servers in the cloud. This means advertising could be assembled in real time, too. Some companies have been doing this for a while. Visible World, for instance, has enabled creative shops to build template-driven ads that enable elements of the video to be swapped out based on targeting parameters. Near Mother’s Day, residents of an affluent neighborhood might see the expensive flower arrangement while residents of a working-class neighborhood see the inexpensive flower one.

But the kinds of things we’ll see in the next 10 years will make this seem amateurish and quaint. Imagine the following commercials:

  • A man stepping out of the new Lexus sedan catches your eye, as he seems somewhat familiar. As he crosses over to the trunk, winking at the attractive (and also somewhat-familiar looking) woman passing through the parking lot, you notice something. He looks an awful lot like you! He opens the trunk and hefts a set of golf clubs. The scene cuts to him beautifully teeing off into the sunrise. You really pay attention — because it’s almost as if someone had peered into your dreams and put them on the television. And you appear in the commercial as an idealized, slightly more chiseled, rugged, and handsome version of yourself.
  • A woman who looks oddly like your wife is getting three kids roughly the age, size, and look of your own kids into a minivan that matches the criteria of cars you’ve been shopping for just this week. The eight-year-old boy is carrying a soccer ball — just as your son would be. The toddler even carries a stuffed animal that resembles the one your daughter carries with her everywhere! You see the kids calmly watching a movie on the installed screens, and they seem quite comfortable. The mom seems calm, relieved to have such a nice ride that all the kids enjoy getting into — without squabbling.
  • An oddly appealing woman is fly-fishing. She seems so familiar, like you know her from somewhere. The ad focuses in on the graphite rod she’s using, just like the one you were shopping for online last week but didn’t buy. You keep watching because the woman in the ad has such a nostalgic appeal to you. It’s almost as if she were a combination of three women you dated in college. And in truth, she is.

All these commercial seem like science fiction but aren’t far-fetched at all. We think about profile-based targeting as dealing with our habits and anonymously delivering products we’re interested in. But there’s no reason that down the road technology won’t enable the situations I just described. And while the privacy implications are vast — and the ads may seem a bit creepy — over time they may become acceptable. As we’ve seen in numerous studies, the current younger generation has very different feelings about privacy than older generations. And opting in to scenarios like I described may be quite commonplace in 10 years.

Why Local Ads Aren’t Coming Online

(Originally published in ClickZ, January 2008) by Eric Picard

Earlier this month, JPMorgan analyst Imran Khan released a fascinating report called “Nothing But Net.” It’s a very insightful piece of analysis overall, but in one area Khan makes a similar mistake to one I keep hearing from numerous analysts. They seem to believe that all traditional media budgets will get eaten by digital media in the next few years. This doesn’t seem like a bad assumption. It sounds logical, after all.

But it’s completely wrong.

The report talks about dollars moving from local newspapers to online display advertising. It concludes that the trend will continue forward with ad dollars from local advertisers moving online because of diminishing distribution.

Another report I read from another analyst this year suggests that radio dollars will move to search.

Both of these conclusions are wrong. They miss motivational factors. Advertisers buy ads in a specific media because they believe it will give them something specific in return. And media tend not to be completely interchangeable. The idea that an advertiser who’s been spending money on radio will shift the budget to search is ludicrous; the goals and effects of running ads (let alone the methodologies) are completely different. And the idea that a local business will shift spending from a local newspaper to online display is similarly flawed.

I’m fairly certain the numbers used by J.P. Morgan’s analysts include classified ad revenue. Classifieds have been decimated in local ad spend, but display ads in local newspapers are probably just as strong as they have ever been, despite shrinking circulation. This is mainly because there are no alternatives for local businesses, including local affiliates of national brands (e.g., local auto dealers, quick-service restaurant franchises, national retailer locations, etc.), to reach their local audiences. Much of this has to do with creative production and the lack of online inventory that can be targeted locally.

National advertisers that buy in newspapers may well reallocate newspaper dollars to other media. But I’m betting the local spenders won’t. They really don’t have too many alternatives. They don’t have any way to build banner ads, and they’re unlikely to be able to get enough inventory in search to meet their needs. I see no evidence that local advertisers are moving dollars online — only the decline mentioned in the report, which I believe represents only classifieds and some national ad spend moving elsewhere.

There isn’t enough local inventory online to support shifting dollars. There’s really no mechanism for a small local advertiser to buy from the majors.

Imagine this scenario: You’re a local auto dealer with $5,000 to spend annually, and you call Yahoo, MSN, and AOL. You request geotargeted inventory that will match the newspaper circulation numbers of some local designated marketing area (DMA). You won’t get a phone call or e-mail returned. There isn’t a sales force today set up to go after the local market at any of the majors online, so the salespeople you’re trying to engage with are the same ones handling national budgets that are significantly larger. If you were a salesperson on commission, whose call would you return: Ford’s national ad agency media buyer or the dealership ad manager at Sweeney’s Ford in Greenfield, MA?

Local newspaper ad spend on display ads is very unlikely to move online for the next few years. The reason is similar to why television didn’t drop for some time despite shrinking audiences. There just isn’t an alternative to reach the target audience that a small local business, even a local affiliate of a national brand, can take advantage of.

And newspapers are the only channel local advertisers can quickly and inexpensively switch out creative on a weekly or biweekly basis. This is very important to a local business with product inventory that it needs to move but differs week to week. Most newspapers will handle creative production and keep insertion orders open for the entire year for their local customers, which further facilitates this.

Local search has mainly solidified around mapping, which is great at taking advantage of people searching for a product in a local area but not for driving awareness of a sale or trying to create demand. And without a sales force and creative production resources to serve the local markets, it’s highly unlikely that much of the local inventory available within the online space will ever get sold to local businesses. The infrastructure is really set up for supporting national advertisers with localized creative.

Automating Media Agencies

(Originally published in ClickZ, September 2007) by Eric Picard

I spend a lot of my time with media agency folks. And two recent conversations with senior people have struck me.

The first conversation was with a digital agency managing director in the U.K. We were discussing advertising’s future, and he said:

Agencies don’t spend nearly enough time strategizing for ourselves. We purport to be the strategists for our customers, but there is enough of a gray area in all the things we touch that even in online, there isn’t a huge amount of accountability. We suggest a strategy, we decide how it will be measured, and we get buyoff from the customer. If it doesn’t seem to be working as the campaign rolls out, we shift strategies and attack from another direction.

We try to keep our fingers on the pulse of advertising innovation on behalf of our customers — but we don’t hold our finger to the wind on our own behalf. We don’t invest in research or strategies that let us evolve or be particularly proactive. Mostly this is because everyone at an agency is focused on winning, keeping and improving business for the next quarter’s revenue. We have no idea how we’ll differentiate from competitors in five years — because we don’t have the time to think about our own business.

I’ve had plenty of conversations with smart, even brilliant, people at ad agencies over the past few years that were very forward-leaning. And I’ve had many great discussions about the market’s future . But this managing director was right: almost all these conversations focused on how to help their advertiser customers win. Not how the agency could win.

This is actually a large part of my work at Microsoft. I spend a lot of time thinking through the impacts of market changes on all advertising ecosystem participants, and I try to build models that will help them evolve and thrive as the ecosystem changes. Advertising agencies occupy a big part of my thought process.

Which brings me to the second conversation I had, this one with a senior executive at a U.S. digital agency. We were ruminating on my earlier conversation, and I asked him how agencies were going to evolve. He responded:

All the major agencies, especially at the holding-company level, recognize that the market is shifting and the existing models aren’t going to work much longer. We get paid mostly on an hourly rate, which worked out as a proxy for value for the last hundred years or so.

But as media fragments, we can’t keep shoving more people into the mix. At a certain point, this all needs to be automated. Our agency buys from hundreds of publishers a year — significantly more than our traditional agency counterparts. The average ad network deals in thousands of publishers. Just logistically, we can’t deal with trafficking, reporting, billing, and mundane issues like over- and under-delivery with any more publishers than we buy from right now. We need to automate the buying and campaign management process significantly. And once we automate things, if it actually works correctly, the billable hourly rate system simply won’t work any more because the manual processes will be too efficient.

I asked him how the big five holding companies were going to figure this out, and he said something striking: “They’re just going to watch the market and buy their way out of the problem. Why do you think WPP bought 24/7 Real Media? They’re trying to figure out how to scale. How many publishers does the 24/7 ad network deal with? Can they apply that model to media buying?”

This fascinates me because it intersects with my thinking for the past year. How will ad agencies deal with automation? I’ve talked to almost all of the major digital agencies and a bunch of traditional agencies, and everyone agrees we must find a way to scale online advertising. Everyone agrees that traditional media will move to digital processes over time (even if the delivery isn’t digital, the buying, selling, and measurement tools will use online ad models). And everyone agrees that even with the most cutting-edge tools for online media, we’re not close to solving the problem yet.

Whether they figure it out internally or buy their way out of the problem, media agencies must keep an eye on the future. They must find a way to scale their businesses, grow margins, and add significant value to the ecosystem.

People who don’t understand this ecosystem, especially those from a technology background, will rub their hands together gleefully and drool over the opportunity to disintermediate the agencies. But this is asinine. Agencies perform a valuable service to advertisers, and it isn’t just about manual execution, even though this has been the accepted proxy for value from a billing standpoint. Agencies aren’t to be trifled with. Antagonize them at your peril, technology startups.

The opportunity is not to kill agencies but to help them survive and thrive going forward. There’s a lot of money in that business, and that sounds suspiciously like an exit strategy.

Ad Exchanges are the future

(Originally published in ClickZ, July 2007) by Eric Picard

Advertising is one of the last significant business markets that remains opaque, manual, archaically complex, and requires a large relatively skilled set of humans to perform each transaction. It’s a market ripe to embrace technology for automation, liquidity of inventory, pricing transparency, and simplification of business process.

Today, every ad campaign can be traced back across a host of human driven processes. The final cost of the inventory is calculated through an opaque process that smells more like 1907 than 2007. The vast majority of hours spent by media buyers and media sellers are related to process and nailing down the minutiae of “the order.” The buyer ends up with inventory that had no clear price when the discussion began, and frequently contains inventory they really didn’t want or need tacked onto the package in order to meet the seller’s sales goals. The seller ends up spending most of their time putting the package together and meeting the requirements of the order-taking process rather than working on strategic relationship sales.

A few years ago, a friend complained that moving to an exchange for advertising would reduce inventory to a commodity status. I argued then, and even more strongly now, that inventory is already a commodity – one with an explicitly time-sensitive shelf-life. Selling an ephemeral commodity through a complex, time intensive process doesn’t make sense. Additionally, as technology evolves and gives us the opportunity to evaluate and enrich the value of inventory (through various types of targeting and optimization), the complexity moves from content associated inventory to audience attributions evaluated in real-time. With all this complexity we must simplify the buying process, and things are only going to get more complicated.

An advertising exchange creates a transparent, automated clearinghouse that will enable publishers to get maximum yield (highest price per impression) while enabling advertisers to buy each impression with complete transparency regarding the value of that impression, evaluated against their own buy criteria. Bidding in these scenarios would occur in real-time, but unlike the current auction environments, there’s no reason why the activity couldn’t replicate the reserved (guaranteed) buying that happens in display premium advertising today.

To accommodate this new world, we require a variety of new functionality that not offered in the current market, particularly much more interoperability across the various tools. For example, in real-time the agency side ad server could customize the offer based on targeting data available from an outside vendor, and the bid optimization system could alter the bid based on targeting attributes offered by the publisher. The exchange sits in the middle and simply acts as a clearinghouse, ensuring the highest bid wins the impression. This scenario isn’t technically feasible today.

In the short term, ad exchanges are relegated primarily to the remnant ad market, where they optimize yield for the publisher by ensuring the highest bid always wins a real-time auction. This isn’t terribly different from what happens in other real-time auction environments such as search. But this is display advertising. The inventory owner can set a minimum for the impression to be accepted by the exchange.

Ad-exchange-diagram

The future of advertising via ad exchanges is the place where advertising’s promise is met. To illustrate, let’s drill into a single ad impression on a news Web site.

The page that the impression sits on is an article on anti-lock brake technology. Some amount of inventory bought against that page is explicitly a buy against news. Additionally, some inventory is booked against this page and also the auto section of the news site. Audience-based buys were also made against various targets as run of network buys.

How does this play out in the future advertising exchange?

1. Person visits a Web page with an ad call sitting on it.
2. Ad call is made to the publisher’s ad server.
3. Publisher shares the impression with the ad exchange.

  • The publisher’s ad server enriches the impression data with anonymous targeting attributes owned by that publisher
  • Publisher sets a minimum price of $5 CPM on the impression because they already sold inventory on that page, as described above

4. Ad exchange exposes the impression to a variety of bidders in real-time

  • Bidder 1 has a pre-set bid for the targeting criteria delivered by the publisher system set for $8 CPM
  • Bidder 2 uses a bid optimization system that evaluates both the publisher’s enriched data and uses its own set of targeting capabilities. They determine an exact match between the browser behind this impression and past visits to the advertiser’s site and bid $20 CPM
  • Bidder 3 is a contextual network that scrapes the page the impression is sitting on. It determines they’re willing to take a risk and bid $1.85 CPM on the impression because there’s a high likelihood of a click.
  • Bidder 4 has a pre-set bid for news pages at $.50 CPM.
  • Bidder 5 has a pre-set bid for auto-related news stories at $1 CPM.
  • Bidder 6 has a pre-set bid for any content at $.10 CPM.
  • Bidder 7 uses a bid optimization system integrated with their own database of behavioral targeting data. He knows the user behind this impression is searching for red SUV Hybrids, and has visited several automotive Web sites that day shopping for them. They have several advertisers with creative that show red SUV Hybrids. They bid $35 CPM.

5. Ad exchange reviews the bids in real-time and determines Bidder 7 has the best bid. It connects them back to the publisher ad server, which redirects to Bidder 7’s system for ad delivery.

This brave new world scenario isn’t far away. In some ways, this is how exchanges could function with current technology (the Bidder 7 example is a bit extreme). Within a few years ad exchanges and the various technology components needed to serve this need will be able to deliver on a scenario exactly as I’ve described. And there could be thousands of bidders on every impression.

So what happens to the media buyer and seller roles? They evolve.

Media buyers will move more to an analyst role. They’ll create business rules that match their advertisers’ campaign goals and that will function in the bid-management/optimization system of their choice. Their work will be somewhat automated, but much more technically complex. It will require more skills and knowledge than a junior media buyer may be able to handle today.

The sales roles will move away from order taking to focus on relationship sales, educating media buyers on the value their inventory may have beyond the simply quantifiable. That means fewer but more senior sales people. New technical roles that involve higher scale will arrive on the publisher side. Bear in mind some portion of inventory will always be sold directly, and super-premium inventory (home pages, site takeovers, etc.) are unlikely to move into auction environments any time soon. But for the vast majority of inventory, auction based sales and exchanges that act as clearinghouses for inventory, will be the norm. This future is coming. For some companies, it’s already here.

Starting a company in the ad ecosystem

(Originally published on ClickZ, July 2007) by Eric Picard

As a serial entrepreneur who’s started a few companies in the ad technology space, I get a lot of requests for advice about starting companies. This is also a byproduct of my current job, which involves much work with ad tech acquisitions. Given events of the past few months, the venture and start-up communities are hungrily looking at advertising as a place to invest.

So today, some advice for both investors and entrepreneurs who are looking at advertising and trying to figure out what to do.

Honor the Ecosystem

Most people starting companies believe they’ll succeed by disrupting the ecosystem. They look at a value chain to see where they can cut a major player out of the mix and capture its value.

In advertising, the focus is often put on disintermediating the ad agency. It’s been tried many times, and it never works. People who don’t work in advertising erroneously think an agency is a creative production shop. Agencies play a huge, valuable, and constantly evolving role in the advertising ecosystem. They also have immense power and are not to be trifled with. They’re not just creative shops. They provide a wide range of services, including strategy, creative, media planning, media buying, marketing analytics, and many others.

Rather than try to disintermediate agencies or other players, look at market inefficiencies in the advertising ecosystem. Where can you provide value? How can you make things easier for companies in this space? Where can you provide transparency for things that are opaque? Those are the ways technology companies have succeeded in the space.

The Entrepreneur’s Formula

Back in the day, a formula was widely used to figure out how to make millions as an entrepreneur. It went something like this:

  1. Raise a few hundred thousand dollars from angels, friends, and family.
  2. Build a team, create some software, get a good proof of concept, maybe get a beta and some strong client relationships, if possible.
  3. Raise a few million dollars from a reputable venture capitalists (VCs), giving away 20 percent of the company (Series A funding).
  4. Hire more people and some experienced executives. Build out a strong version one product and get some customers signed up.
  5. Raise $8-10 million (Series B funding) from several VCs, giving away 20 percent of the company.
  6. Hire a new CEO, get the company profitable, hire more people. Get to about 50-75 people.
  7. Raise another $8-10 million or more (Series C funding) from the same VCs and a few strategic investors, giving away 20 percent of the company.
  8. Maximize revenues to justify a $60-100 million price tag.
  9. Sell the company to Google, Microsoft, AOL, or Yahoo.

The problem with this formula is most of the time, it doesn’t work well for entrepreneurs. It’s very hard to get acquired for $100 million. And it’s hard to meet the formula’s requirements.

It also pushes the founders’ ownership percentage relatively low. And God forbid you don’t sell the company in the first three to five years, because the VCs will typically have dividend payments that grow over time, eating into company ownership. Investors are always paid before anyone else. The amount the company must be sold for so founders and employees see a return is quite high by that point.

Say you’re the founder of a company that followed the above formula. By the time you get through series C, you personally own 5 percent of the company, and you’ve taken $25 million in funding across three rounds. Here’s how it works:

  1. The company’s sold for $60 million.
  2. Investors have a (typical) 1.5 times conversion on their preferred stock: $25 million x 1.5 =$37.5 million. That leaves $22.5 million.
  3. Their stock converts over to common stock.
  4. Investors participate again (typical) as common shareholders.
  5. As the founder, you get 5 percent of $22.5 million, or $1.12 million.

Technically, you’re now a millionaire. But you must pay capital gains on this money at a pretty high rate. So now, you’re not a millionaire.

Think Smaller

Let’s think about this with a new formula:

  1. Start a company with a $200,000 investment from angels, friends, and family.
  2. Build a technology that adds specific value to the ecosystem, is relatively simple, and takes engineering talent and resources to build. The technology should have extremely open APIs (define) and be very defensible to acquire (i.e., doesn’t contain lots of other people’s technology).
  3. Raise a few million dollars from a reputable VC, giving up 20-40 percent of the company.
  4. Hire more developers and one or two killer business development people with strong industry relationships. Get the company to 20 people, very engineering heavy, and complete version 1.0 of the product.
  5. Get some customers to adopt the product, including a big company.
  6. Sell the company for $10-40 million.

What happens in this case?

  1. The company takes $3.5 million in investments and is sold for $20 million.
  2. Investors take $5.25 million off the top, leaving $14.75 million.
  3. Founder owns 30 percent of the company at this early stage (assuming two other cofounders and employee stock options) and cashes out with $4.42 million.

Right about now, you’re thinking, “Wait a second, Eric. Are you saying it’s in the entrepreneur’s best interest to sell his company early for less money? That seems wrong. Shouldn’t you try to build a big company with a complex product set that solves big problems?”

No. The new world we live in is very different. You’re better off building a small company that solves a small to medium-sized problem that’s very technically complicated. Before joining a big company, I erroneously assumed these guys had so many resources that nailing small technology problems was a no-brainer. I’ve found, however, big engineering teams are focused on solving big engineering problems. Big companies suffer from the same problems small companies do: they never have enough resources to do everything they need. The difference is the big guys have money to acquire companies to speed their time to market.

Most startups try to solve the whole problem. They build really fast with a small engineering team and a large marketing, sales, and operations team. The engineers hardcode everything and don’t keep the code open, don’t document the code, and insert all sorts of crazy open-source widgets into their technology. Often, the engineering is outsourced to another country, and founders give very little thought to ensuring security on the other end of the pipeline.

When a big company comes along and does due diligence on the technology, it finds security holes, spaghetti code (define), lots of technical problems that have to be mitigated prior to the acquisition, and lots more that have to be solved later. And if the start-up created an entire operating platform, there’s likely a ton of redundancy between the acquirer’s and the startup’s platforms.

And the outsourced development that sounded like a great idea? Let’s just say if you haven’t visited the team building your product and have no idea what type of security and source code management they’ve used, you might have some trouble. If you’re trying to sell your technology to a big company, it probably isn’t great that every developer in Eastern Europe or Asia has access to bits of your source code. It’s better to build an engineering team locally that’s a strong asset and adds value to the acquisition price. It’s hard to find talented engineers at a big company who have experience in advertising technology. Startups have better luck recruiting engineers, and they can gain valuable years of experience building a version one or two ad technology that makes them more valuable.

Conclusion

The biggest pieces of advice I have, then, are:

  • Find a place in the ad ecosystem where you can add significant value without taking on a powerful adversary.
  • Build a strong technology company that solves a piece of the problem.
  • Expect to exit by selling early for less money — before taking a lot of investor money.
  • Don’t try to boil the ocean. All the redundant code you write that mirrors what an acquirer already has is probably not of great value to it.
  • Focus on where you can create value to the company buying you.
  • Hire great engineers locally.

Ad Serving 101 (Revised)

(Originally published in ClickZ, April 2007) by Eric Picard

Way back in October 2001, I wrote a column with this same title. To this day, I get numerous e-mail from people thanking me for covering this topic. Given the state of the market right now, it’s probably time for an update.

Ad serving is increasingly becoming a commodity. The actual delivery of ads is certainly already commodity. The term “ad serving” is misleading and misunderstood. It sounds like just something that coordinates an ad’s delivery. There’s much more going on here than just that. Lets walk through it.

Publisher Ad Serving

Let’s begin with the nuts and bolts, the most basic functionality of ad serving, then I’ll dive in and explain where the complexities lie. Below is the simplest scenario. An advertiser bought advertising from a publisher and sent the files to the publisher to be delivered onto the page.

Examples of Publisher Ad Servers include Doubleclick DART for Publishers (DFP), Accipiter Ad Manager, and 24/7 RealMedia’s Open Ad Stream (OAS).

Publisher Only Scenario:

Publisher_Ad_Server_1.jpg

  1. Browser points to a Web publisher and communicates via a publisher Web server. The publisher Web server responds back to the browser with an HTML file.
  2. In the HTML file is a pointer back to the publisher ad server. The browser calls the ad server looking for an ad. The ad server responds with the ad’s file location. In this case, the file is sitting on a content delivery network (CDN) such as Akamai or Mirror Image.
  3. The browser calls out to the CDN requesting the specific file containing the ad’s creative content (JPG, GIF, Flash, etc.). The CDN sends the file back to the browser.

This is relatively simple and easily understandable. But this deceptively simple diagram masks what’s going on behind the scenes at step 2. Let’s talk about that for a moment.

ad_server_backend.jpg

Every time an ad’s called, a series of very fast decisions and actions must take place. All this very detailed work should take only a few milliseconds:

  1. The ad delivery engine is called and handed an ID that’s unique to a specific Web page or group of Web pages.
  2. The delivery engine reads the ID and asks a sub-routine to choose which ad to delivery based on a bunch of facts – we’ll call this subroutine the “ad picker.”
  3. The ad picker has a very complex job. It must hold all sorts of data ready, typically in memory or in very fast databases.
    • Picker looks to see if the browser in question is part of any targeting groups in high demand, e.g. geographic location, gender or demographic data, behavioral groupings, etc.
    • Picker looks at all business rules associated with each campaign assigned to the unique identifier.
    • Picker looks at yield across the various options for each creative that match delivery criteria (which ad is most valuable to deliver at that moment).
    • Picker sends final ad selection to the delivery engine. The ad is sent to the browser.
  4. Data handed to inventory prediction system to help determine future ad availability and yield optimization.
  5. Delivery and performance data handed to the reporting and billing systems.

I’ve masked some of the incredible technical complexity, particularly around inventory prediction and yield optimization, but the moving parts are relatively easy to track. I haven’t discussed the business management features of the publisher systems. Bear in mind there are sales interfaces, order input interfaces, billing and reporting interfaces, and many other features I do a bit of disservice to in skipping over.

So that’s publisher-side ad serving, and it’s relatively straightforward. Let’s look at the advertiser side of the equation.

Advertiser/Agency Ad Serving

It’s a bit misleading to call advertiser/agency campaign management systems “ad servers.” These solutions do serve ads, but only as a function of tracking them. Rhere are technical realities in the market that require the serving of ads in order to track delivery across multiple publishers from a central source.

Why does an advertiser or agency use these tools? Two reasons: workflow automation and centralized reporting. These agency tools allow a big chunk of an agency’s grunt work to be automated; the data input, creative management and trafficking steps are significantly automated. Since these tools deliver the ads across all Web sites in a campaign, they centralize reporting into one report set comparatively showing all publishers.

Examples of Advertiser Side Ad Servers include the Atlas Suite, Doubleclick’s DART for Advertisers (DFA), Mediaplex’s Mojo, or Bluestreak’s IonAd system.

Agency Ad Serving Scenario:

advertiser_ad_server.jpg

  1. This begins as before: Browser points at a Web publisher, and communicates with a publisher Web server. The publisher Web server responds back to the browser with an HTML file.
  2. In the HTML file is a pointer back to the publisher ad server. The browser calls to the ad server looking for an ad. This is where it changes. Instead of the publisher ad server pointing toward its own CDN, the ad server delivers a secondary ad tag, a simple piece of HTML that points toward the agency ad server.
  3. The browser calls the agency ad server, which returns the final location of the creative in its own CDN.
  4. The browser calls to the agency ad server CDN requesting the specific file with the ad’s creative content (JPG, GIF, Flash, etc.). The CDN sends the file back to the browser.

While there’s an additional set of hops between browser and ad server in this scenario, bear in mind that this entire transaction takes less than a second. As before, this relatively simple set of actions makes the complexity of what’s happening seem much simpler.

Behind the scenes is a complex, business-facing workflow system that automates about half of the tasks in a media buyer or agency ad operations person’s job. Without this automation, already complex agency roles would be unbearably difficult.

The next step is to get the last half of the agency workflow mapped into these systems and really automate the tasks.